Green Decks
Enchantathon Artifacts 1 Spellbook 1 Claws of Gix (sac. a Rancor...) Green Spells
2 Armor of Thorns 3 Hurricane Green Creatures 3 Argothian (or Femeref) Enchantress 1 Rabid Wombat (need more) 1 Endless Wurm (likewise) 3 Force of Nature (should be Endless', but they'll do) White Spells 2 COP: Green (for FoN and Hurricane) 4 Brilliant Halo 2 Shackles 3 Empyrial Armor 2 Gossamer Chains 3 Arenson's Aura White Creatures 3 Standing Troops 2 Soltari Footsoldiers Lands 11 Forests 11 Plains
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Elvish Beatdown Creatures 4 Llanowar Elves 2 Elvish Herder 4 Priest of Titania 4 Multani's Acolyte 3 Titiania's Chosen 4 Llanowar Sentinels 2 Krakilin Spells 4 Overrun 4 Blanchwood Armor 2 Seedling Charm 2 Hush 4 Giant Growth 2 Desert Twister Lands
I'm pretty much recalling this one from memory, but you get the general idea. This deck was created with Coat of Arms in mind, but it still works okay with overruns. |