Green Decks

 

Enchantathon

Artifacts

1 Spellbook

1 Claws of Gix (sac. a Rancor...)

Green Spells

2 Armor of Thorns

3 Hurricane

Green Creatures

3 Argothian (or Femeref) Enchantress

1 Rabid Wombat (need more)

1 Endless Wurm (likewise)

3 Force of Nature (should be Endless', but they'll do)

White Spells

2 COP: Green (for FoN and Hurricane)

4 Brilliant Halo

2 Shackles

3 Empyrial Armor

2 Gossamer Chains

3 Arenson's Aura

White Creatures

3 Standing Troops

2 Soltari Footsoldiers

Lands

11 Forests

11 Plains

 

 

 

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Elvish Beatdown

Creatures

4 Llanowar Elves

2 Elvish Herder

4 Priest of Titania

4 Multani's Acolyte

3 Titiania's Chosen

4 Llanowar Sentinels

2 Krakilin

Spells

4 Overrun

4 Blanchwood Armor

2 Seedling Charm

2 Hush

4 Giant Growth

2 Desert Twister

Lands

 

I'm pretty much recalling this one from memory, but you get the general idea. This deck was created with Coat of Arms in mind, but it still works okay with overruns.